Curve_curve# A B C D#Boss5009匝地怪跳跃曲线$["0,0,0,4","0.8,1,0.2,0","1,0,-5,0"])Bullet1002食人花子弹弹道,抛物线%["0,0.3,2.08,2.08","1,0,-4.39,-4.39"]Bullet1018平抛弹道["0,1,0,0","1,0,-2.5,0"]%装备界面 更换装备动画曲线["0,0,0,3","1,1,0.25,0"]+装备界面 更换装备回弹动画曲线#["0,0,0,-1","0.5,-1,0,0","1,0,1,0"]Bullet3005弹道["0,1,0,-3","1,0,0,0"]角色刚进入游戏降落["0,1,0,0","1,0,-3,0"]货币飞行动画曲线["0,0,3,0","1,1,0,0"]宝箱获得装备上升曲线["0,0,0,1","1,1,0,0"]*Boss5020炎魔Lv.1 AIMove1040 跳跃曲线&["0,0,0,1.5","0.85,1,0,0","1,0,-10,0"])Boss5021魔女Lv.1 Bullet5046子弹曲线0["0,0,0,5","0.25,1,0,0","0.75,-1,0,0","1,0,5,0"])Boss5021魔女Lv.1 Bullet5047子弹曲线0["0,0,0,5","0.25,-1,0,0","0.75,1,0,0","1,0,5,0"]掉血动画-普通位置E["0,10,0,10","0.36,40,0,0","0.46,36,-10,0","0.6,36,0,0","1,20,-10,0"]&掉血动画-普通缩放 暴击缩放A["0,0.25,0,0","0.31,1.5,0,0","0.4,1,0,0","0.6,1,0,0","1,0.5,0,0"],掉血动画-普通透明度 暴击透明度1["0,0.3,0,0","0.15,1,0,0","0.55,1,0,0","1,0,0,0"]掉血动画-暴击位置@["0,20,0,0","0.22,40,0,0","0.28,36,0,0","0.6,36,0,0","1,20,0,0"]掉血动画-爆头位置D["0,20,0,0","0.14,50,0,0","0.18,42,0,0","0.5,35,-20,-20","1,20,0,0"]复活TimeScale变化曲线["0,0,0,1","1,1,1,0"]-巨龙Boss 子弹5056 BoxCollider变化曲线["0,0,0,1","1,1,0,0"]狼狗Boss5028 跳跃"["0,0,0,3","0.5,1,0,0","1,0,-3,0"]道具吸收飞起曲线["0,0,0,0","1,1,3,0"]宝物抽取动画曲线["0,0,0,0","1,1,3,0"] 跳跃木乃伊3084 跳跃曲线["0,0,0,4","1,0,-4,0"]1069射线子弹曲线["0,0,0,4","1,0,-4,0"]3101冲刺蛇 跳跃曲线["0,0,0,1","1,0,-1,0"]龙卷曲线4["0,0,0,0","0.25,0.5,0,0","0.75,-0.5,0,0","1,0,5,5"] A装备合成动画曲线@["0,0,0,-0.8","0.72,-0.3,0,0","0.872,-0.064,3.5,3.5","1,1,11,0"] BSin曲线0["0,0,0,6","0.25,1,0,0","0.75,-1,0,0","1,0,6,0"] C重生法师6["0,0,0,0","0.25,1,0,0","0.75,-1,0,0","1,0,0.07,0.07"] D重生法师6["0,0,0,0","0.25,-1,0,0","0.75,1,0,0","1,0,0.07,0.07"]光明箭曲线X["0,0,1,1","1,1,1,1"]光明箭曲线Y7["0,0,1.1,1.1","0.62,1.18,0.69,0.69","1,1,-1.72,-1.72"]光明箭曲线Z%["0,-0.96,1.78,1.78","1,1,1.78,1.78"]恶鬼面具抛物线火焰9["0,0,2.23,2.23","0.5,0.5,-0.01,-0.01","1,0,-2.53,-2.53"]幻象-暗影子弹0["0,0,0,5","0.25,1,0,0","0.75,-1,0,0","1,0,5,0"]IDNotesValuesґHn$kFWIDґHnNotes$k ValuesFW